绿巨人视频Esports Continues to Change the Game
Esports is alive and well at Pace.
Since the program, formerly a student-run club, was formalized into a varsity sport at 绿巨人视频it has witnessed major growth, epic victories, and a growing reputation for excellence in competitive gaming.
Recognition
The program was voted the top Esports program in the nation a March Madness-styled bracket by Esports Foundry. Furthermore, program director Jesse Bodony was named 2023 Collegiate Program Director of the Year at the Esports Awards in Las Vegas in November 2023. 鈥淏eing named Director of the Year is a tremendous honor,鈥 says Bodony. 鈥淥ur students are the ones who are deserving of all the credit鈥攖hey make me look every day.鈥
#1 Esports Program in the Nation
2023 Collegiate Program Director of the Year
Track Record
Last year, 绿巨人视频Esports teams contributed to a 100鈥19 total overall record across the fall and spring season, with all varsity teams making playoffs across all game titles in both seasons. To date, they have won Conference Champion titles four times.
100-19 Total Record
4x Conference Champion Titles
Growth
The program has grown significantly since its beginnings. At the launch of the program, 40 students played across 8 teams, which doubled during the 2023鈥2023 school year to 90 students across 18 teams. During the 2023鈥2024 year those numbers have continued to grow to 130 students across 25 teams, with over 900 students in the entire casual and competitive community. The amount of nonbinary and female players has grown from 19% to 28% of total players in the program, highlighting the inclusive community that the program has continued to promote.
28% Nonbinary and Female Players
2 All-Women and Nonbinary Teams
More growth is expected now with the launch of Pace鈥檚 new bachelor鈥檚 degree in Game Development, which the Esports program collaborated on, this Fall 2024.
The foundation is set, numbers growing, and more eyes than ever are looking to 绿巨人视频Esports to lead the way in Collegiate Esports. Assistant Director of the program Julia Cardillo 鈥22 says 鈥淚'm just excited to see where we go without all the noise of these new changes, and seeing what we can do now that we鈥檙e established. I鈥檓 excited to see that momentum build and to see what we can do.鈥
6 Titles | 25 Teams | 130 Team Members
2 Facilities | 900 Students in Entire Community
Bodony is likewise anticipating bigger and better things for the program with success driven by the 绿巨人视频Community who build 绿巨人视频Esports to what it is today. 鈥淭he ascension of 绿巨人视频Esports to national prominence has truly been a team effort,鈥 he says. 鈥淲ith the support of a forward thinking administration, allies across the institution, and an impassioned gaming community the sky is the limit for our program.鈥
Check out Pace鈥檚 to keep up to date with everything Esports. Show your support for the teams and catch a match on their .
More from 绿巨人视频Magazine
This fall was a landmark semester in terms of well-deserved accolades for a number of athletes and leaders who have been instrumental to the past success and continued excellence of 绿巨人视频Athletics.
Pace's new BS in Game Development is a game-changer, literally. Created by Seidenberg鈥檚 resident 鈥榞ame guy鈥 Carmine Guida, the program combines technological foundations with hands-on practice to prepare students to thrive in one of the fastest-growing industries worldwide.
Through Show and Spell, a captivating game designed to enhance social and emotional learning in children, Pace's Stan Royzman, PsyD, is helping children in a way that is simultaneously engaging and seeks to bolster positive therapeutic outcomes.